Cooking
- WORK IN PROGRESS
Enabled
- via random evening event after the cookware in the kitchen gets reorganised
Ingredients
- available ingredients could be checked by accessing pantry (kitchen)
- more supplies could be bought in the town or on the farm
- some could be collected in the forest
Recipes
- available cookbooks are on a shelf in the kitchen
- at the moment only cookbook could be acquired in the library
Other Prerequisities
Cooking
- random evening, weekend, low-priority event
- WORK IN PROGRESS
1. Select the meal
2. Select the ingredients
- required ingredients could be checked in the Cookbooks
- click on all the necessary ingredients mentioned in the recipe
- the system is supposed to be smart and allow substituting ingredients and using extra ingredients
3. Cook
- cooking will fail if you did not select the basic, essential ingredients (e.g. bread for sandwich)
- points are deduced for lacking required ingredients (e.g. butter, no ham/bacon/cheese)
- bonus points are added for extra ingredients (ham/bacon/cheese; vegetable)
- extra bonus points could be added for the high cooking skill (TODO)
4. Present
- the meal is presented to the Witch
- the ranks are:
- lavish
- delicious
- tasty
- bland
- lousy
- the mood of the Witch is raised based on the rank of the meal
- failing or Giving up will lower the mood of the Witch
- the cooking skill is raised based on the difficulty of the meal
(v 0.4.1.02)